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CIS565-Fall-2015/Project6-WebGL-Deferred-Shading

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WebGL Deferred Shading

University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 6

siqi Huang Tested on: Windows 7, Inter(R) Core(TM) i7-4870 HQ CPU@ 2.5GHz; GeForce GT 750M(GK107) (Personal Computer)

#Representative Images:

#Part O: Browser Setup This should be a very easy part, as many browser nowadays support WebGl 1.0 or higher. But in my case I still have problems and spend a whole day dealing with it. First I tried to use Chrome but it seems that it only support WebGl 1.0. To enable the WebGl 2.0, you have to add parameter in its command line[1]. This method work fine in majority of time, but unlucky I am not in that range, so I turn to FireFox and setup the browser for WebGl.

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