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index.js
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50 lines (38 loc) · 1.52 KB
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const { Client, GatewayIntentBits, Collection, Events } = require('discord.js');
const path = require('path');
const fs = require('fs');
const { token } = require('./config.json')
const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers]
});
client.commands = new Collection();
const eventsPath = path.join(__dirname, 'events') // events folder
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith(".js")) // get all files in events folder
const commandsPath = path.join(__dirname, 'commands')
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith(".js"));
for (const file of eventFiles){
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if(event.once){
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
for (const file of commandFiles){
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
}
client.on(Events.InteractionCreate, async interaction => {
if(!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if(!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({content: 'Ha ocurrido un error', ephemeral: true})
}
})
client.login(token);