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Possible extended solution would allow a map of "positions" in a sprite. This way you can tell the sprite to draw/animate it in "idle" mode, or in "moving" mode, or "attack-1" etcetera.
This is currently not possible within the SpriteAsset architecture.
The text was updated successfully, but these errors were encountered:
Possible extended solution would allow a map of "positions" in a sprite. This way you can tell the sprite to draw/animate it in "idle" mode, or in "moving" mode, or "attack-1" etcetera.
This is currently not possible within the SpriteAsset architecture.
The text was updated successfully, but these errors were encountered: