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Description
From nexus:
I noticed another issue while looking at the logs, mod description, and rules file. Dunno if you'd want this as a separate bug report or not, but it seems that LootMagnet has a small math error in picking values from the RollupMRBValue array. My company is rated 4 stars, and with MRB ratings going 0 to 5 stars that should make it the fifth value or 180,000, but LootMagnet has been using the fourth value, 130,000, instead.
Edit: Also, it seems like weapons and mech parts aren't having their Claimed Salvage values properly reflected due to increased quantities. 7 medium lasers shows up as 60k not 420k, and I saw the same issue with the Vulcan pieces where a "QTY: 2" has the same Claimed Salvage value as a single piece. On the other hand 21 heat sinks show up as 630,000 Claimed Salvage, not 30,000.