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Description
I've been having an issue relating to loading into round 2 and my LAM. I've noticed that on round 1 if i end my turn with my LAM, loading into round 2 doesn't happen. The game does not freeze however it just stays in between rounds. I've only noticed this while ending the round with my LAM though the LAM is within 5 tiles of the rest of my lance, and it happened 3 times. Each time i reloaded and took the contract again and did not have the issue again. it happened in my last 3 missions. Each time enemies were spotted with the first time happening when the LAM in particular spotted enemies and the second 2 times being when infantry was spotted and getting ready to take its turn. Here are my logs.
Harkonnen10/29/2020
the log probably has nothing todo with your LAM
@FrostRaptor CJ breaking
IndexOutOfRangeException: Index was outside the bounds of the array.
at ConcreteJungle.Helper.InfantryAmbushHelper.SpawnAmbushTurret (BattleTech.Team team, Lance ambushLance, BattleTech.Building buildi
at ConcreteJungle.Helper.InfantryAmbushHelper.SpawnAmbush (UnityEngine.Vector3 ambushOrigin) [0x000fe] in <8749ce37f6194754b4faeac16
at ConcreteJungle.Patches.TurnDirector_IncrementActiveTurnActor.Prefix (BattleTech.TurnDirector __instance) [0x00315] in <8749ce37f6