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console bug on spawner explode #1010
Comments
Please send me a link to the SilkSpawners you use. |
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I can't replicate it myself, however I added debug messages. |
log: https://pastebin.com/UPYBg8MK also i have noticed that you made it cancel the explosion blocks break in dev#121
this cancel explosion happens only when in explosion range there is a spawner (if spawner is not near the explosion blocks break normally) |
Please upload your config file to pastebin and send a link to it here (WildStacker's config file) |
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Check out latest dev build, this should be fixed |
@OmerBenGera i have just tested latest dev build and now it drops 1 extra spawner on the ground after explosion... (dupe glitch) My silkspawners config: https://pastebin.com/9v9iQcaY |
Minecraft's Version
This server is running Paper version 1.21.1-100-master@20ec622 (2024-09-26T23:53:46Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT)
Plugin's Version
2024.4-b116
Describe the bug
in-game i dont see anything not working - but in console there is an error:
log: https://pastebin.com/2eFE2910
as i tested error does not happen if there is more than 1 spawner stacked (so it happens only when there is 1 spawner in a stack only)
I use silkspawners also 8.2.0
Also idk if it is a bug or not but when there are 2 or more spawners stacked when creeper/tnt explodes one of the dropped spawners is always dropped on the ground (not to the inventory. In both configs i have drop to inventory enabled
To Reproduce
explode with tnt/creeper
Additional Information
No response
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