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/LillithPortEX
/vcpkg
vendored/minhook/
vendored/SDL/
# Orphaned, unused-by-build embedded checkout (was a stray gitlink not in
# .gitmodules, which broke `git submodule` for everyone). De-tracked; ignore
# whatever lingers on disk.
vendored/locale-emulator/
/build
/dist
/.venv
/build_linux
/sdlwiki
*.Identifier
2025-07-09-this-session-is-being-continued-from-a-previous-co.txt
*.txt
CLAUDE.local.md
# Per-developer tooling state (Cursor, Claude Code).
.cursor/
.claude/
# IDA-generated databases littering the repo root.
*.i64
*.id0
*.id1
*.id2
*.til
*.nam
*.sig
# Game executables copied into root for IDA. The actual builds live
# under build/ and get deployed to /mnt/c/games/.
/KGT2nd_EDITOR.exe
/WonderfulWorld_*.exe
# Loose game install / config copies the editor leaves around.
2D Fighter*Maker*.ini
/2DFM_Player/
/refgame/
/editor/
# Stray IDE / scratch files.
FM2K::State::GameStateMachine
/2dfm
/Unity2dfmRuntime
ExceptionAutoSave_FM-Variables.CT
FM-Variables.amt
FM-Variables.CT
# Hub + bot live in their own private repos (armonte/fm2k-hub and
# armonte/fm2k-bot). They're kept on disk here so the working tree
# can run them locally during dev, but they don't belong in the
# wanwan history.
/hub
/bot
# Release artifacts -- zips are built by scripts/cut_release.sh and
# uploaded to GitHub releases. No reason to ever commit them.
/dist/
# Auto-generated at build time by scripts/make_version.sh.
/version_local.h
# Auto-generated by CMake from $FM2K_LOG_UPLOAD_SECRET. Embeds the
# hub log-upload shared secret. Keep out of git.
/auto_upload_secret.h
# Python bytecode caches in the stats site / hub side.
__pycache__/
/tests/build/
# Stats admin editor -- bearer tokens + edit audit log. Never commit
# either: tokens are credentials, the log can grow large.
stats/admin_tokens.json
stats/editlog.jsonl
games/registry.json.bak.*
games/registry.lock
# Local scratch / debug output dirs. None of this is source.
# data/ -- scraped wiki + freem game inventory (915 MB)
# autonomous_results/ -- agent test runs
# montelog/ -- monte-carlo determinism harness output
# tools/.fm2k_logs/ -- user-uploaded crash/desync logs pulled by tools/fm2k_logs.py
# tools/.selftest/ -- replay self-test harness scratch
# tools/.netplay_*/ -- netplay self-test harness scratch
/data/
/autonomous_results/
/montelog/
tools/.fm2k_logs/
tools/.selftest/
tools/.netplay_selftest/
tools/.netplay_manual/
# Per-user UI state. ImGui writes window positions / docking layout
# back here on close -- not source.
/imgui.ini
# Stray shell-redirect accidents (e.g. `sleep 5 > 5s` -> empty file
# named "5s"). Don't bother committing.
/5s
tools/.spec_selftest/
# project Claude instructions -- local only, not published
CLAUDE.md
# release runbook -- local only, not published
RELEASING.md