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Copy pathstate.py
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101 lines (84 loc) · 3.61 KB
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from abc import ABC, abstractmethod
class ElevatorState(ABC):
@abstractmethod
def handle_request(self, elevator, request_floor):
pass
@abstractmethod
def arrive(self, elevator):
pass
class MovingUpState(ElevatorState):
def handle_request(self, elevator, request_floor):
print(f"[UP] Already moving. Added floor {request_floor} to queue.")
elevator.add_request(request_floor)
def arrive(self, elevator):
elevator.current_floor += 1
print(f"[UP] Arrived at floor {elevator.current_floor}")
if elevator.current_floor == max(elevator.requests_up, default=elevator.current_floor):
elevator.requests_up.clear()
elevator.set_state(IdleState())
else:
elevator.process_next_request()
class MovingDownState(ElevatorState):
def handle_request(self, elevator, request_floor):
print(f"[DOWN] Already moving. Added floor {request_floor} to queue.")
elevator.add_request(request_floor)
def arrive(self, elevator):
elevator.current_floor -= 1
print(f"[DOWN] Arrived at floor {elevator.current_floor}")
if elevator.current_floor == min(elevator.requests_down, default=elevator.current_floor):
elevator.requests_down.clear()
elevator.set_state(IdleState())
else:
elevator.process_next_request()
class IdleState(ElevatorState):
def handle_request(self, elevator, request_floor):
print(f"[IDLE] Received request to floor {request_floor}")
elevator.add_request(request_floor)
if request_floor > elevator.current_floor:
elevator.set_state(MovingUpState())
elif request_floor < elevator.current_floor:
elevator.set_state(MovingDownState())
else:
print("[IDLE] Already at requested floor.")
def arrive(self, elevator):
print("[IDLE] No movement needed.")
class Elevator:
def __init__(self, min_floor=0, max_floor=10):
self.state = IdleState()
self.current_floor = 0
self.requests_up = []
self.requests_down = []
self.min_floor = min_floor
self.max_floor = max_floor
def set_state(self, state):
print(f"Changing state to {state.__class__.__name__}")
self.state = state
self.process_next_request()
def add_request(self, floor):
if floor > self.current_floor:
if floor not in self.requests_up:
self.requests_up.append(floor)
self.requests_up.sort()
elif floor < self.current_floor:
if floor not in self.requests_down:
self.requests_down.append(floor)
self.requests_down.sort(reverse=True)
def request(self, floor):
if floor < self.min_floor or floor > self.max_floor:
print(f"[ERROR] Floor {floor} is out of range!")
return
self.state.handle_request(self, floor)
def process_next_request(self):
if isinstance(self.state, MovingUpState) and self.requests_up:
next_floor = self.requests_up[0]
if self.current_floor < next_floor:
self.state.arrive(self)
elif isinstance(self.state, MovingDownState) and self.requests_down:
next_floor = self.requests_down[0]
if self.current_floor > next_floor:
self.state.arrive(self)
if __name__ == "__main__":
elevator = Elevator(min_floor=0, max_floor=5)
elevator.request(3)
elevator.request(1)
elevator.request(5)