- Build a Windows Presentation Foundation (WPF) Blazor app
- Setup Routing
- Add MudBlazor
- Add Microsoft Win32 API C# Source Generator
- Parent Project: win32metadata
- Getting Started
- List desired Native Methods in
NativeMethods.txt- Exported method name (e.g. CreateFile). This may include the A or W suffix, where applicable. This may be qualified with a namespace but is only recommended in cases of ambiguity, which CsWin32 will prompt where appropriate.
- A macro name (e.g. HRESULT_FROM_WIN32). These are generated into the same class with extern methods. Macros must be hand-authored into CsWin32, so let us know if you want to see a macro added.
- A namespace to generate all APIs from (e.g. Windows.Win32.Storage.FileSystem would search the metadata for all APIs within that namespace and generate them).
- Module name followed by
.*to generate all methods exported from that module (e.g.Kernel32.*). - The name of a struct, enum, constant or interface to generate. This may be qualified with a namespace but is only recommended in cases of ambiguity, which CsWin32 will prompt where appropriate.
- A prefix shared by many constants, followed by
*, to generate all constants that share that prefix (e.g.ALG_SID_MD*). - A comment (i.e. any line starting with
//) or white space line, which will be ignored.
- Debug:
- Check generated files at:
<Project>Dependencies.NET <X.Y>Source GeneratorsMicrosoft.Windows.CsWin32.SourceGenerator.CsWin32SourceGenerator
- Check generated files at:
- Programming reference for the Win32 API
- Setup Dependency Injection
- Setup Window Blur