LM v4.0 To-do List #345
Labels
priority: high
High priority
status: confirmed
Confirmed by a maintainer
status: in progress
Work in progress
type: documentation
Adjustments to documentation
type: improvement
Add or adjust a feature
This list is frequently edited. When a task is completed, it is deleted from the list. Tasks are regularly added; the list is not definitive at any point in time.
Q/A:
What is LM4 compared to LM3?
Vastly boiling down all of our efforts here: it's a more powerful, performant, extensible, and overall refined version of LM3. It's re-programmed from the ground up. The entire plugin and its sub-systems have undergone several reiterations. The code has been structured in (our hopes) a future-proof fashion, and we have a decent roadmap for future LM 4.x versions.
What tasks are available for public contribution?
Please let us know if you want to contribute! LM4 has been in development for long enough that there are only few relatively easy tasks for contributors to do, the rest will be completed solely by the maintainers (@lokka30 @stumper66 @UltimaOath). We will let you know of any tasks (other than testing) which you can do if you like. Just reach out!
Note: we need as many users as possible to test LM v4 before we release it to the public – this requires no special skills and only ~20 minutes (or more, at your option) of your time, you're just ensuring that LM4's features are working as intended and don't break even when configured correctly.
Is this list sorted in any particular order?
No, however, some tasks must be completed before others. For instance, the Finalisations section should only be worked on once the other parts of the To-do list (except testing) are complete.
Quick Links:
dev-4.0
bs2
(in brainstorming repo)Planner Docs:
To-do List:
Custom Entity System
See #317
Bloodthirst Levelling Strategy
See #349
Variable Levelling Strategy
Label System
Commands
Custom Drops
Buffs
CUSTOM_
buffs in seeutil.modal.impl.ModalAttributeSet
classSHIELD_BREAKER
attribute. #379 Increase Damage to Shields by Multiplier #329Generic Tasks
%random%
(@lokka30)Integrations
ModelEngine
#367RTULangAPI
to translate entity names per individual client locale #372Finalisations
Testing
SetPermanentLabelAction
andSetPacketLabelAction
works on spigot serversThe text was updated successfully, but these errors were encountered: