forked from MokhaLeee/fe8u-cskillsys-kernel
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmakefile
350 lines (260 loc) · 9.9 KB
/
makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
MAKEFLAGS += --no-print-directory
include configs.mk
MK_PATH := $(abspath $(lastword $(MAKEFILE_LIST)))
MK_DIR := $(dir $(MK_PATH))
MAIN := $(MK_DIR)main.event
FE8_CHX := $(MK_DIR)fe8-kernel-$(CONFIG_VERSION).gba
FE8_GBA := $(MK_DIR)fe8.gba
TOOL_DIR := $(MK_DIR)Tools
LIB_DIR := $(TOOL_DIR)/FE-CLib-Mokha
FE8_REF := $(LIB_DIR)/reference/fireemblem8.ref.o
FE8_SYM := $(LIB_DIR)/reference/fireemblem8.sym
CONFIG_DIR := $(MK_DIR)include/Configs
EXT_REF := $(CONFIG_DIR)/usr-defined.s
RAM_REF := $(CONFIG_DIR)/config-memmap.s
WIZARDRY_DIR := $(MK_DIR)Wizardry
CONTANTS_DIR := $(MK_DIR)Contants
GAMEDATA_DIR := $(MK_DIR)Data
HACK_DIRS := $(CONFIG_DIR) $(WIZARDRY_DIR) $(CONTANTS_DIR) $(GAMEDATA_DIR)
all:
@$(MAKE) pre_build
@$(MAKE) chax
@$(MAKE) post_chax
include Contants/contants.mk
CACHE_DIR := $(MK_DIR).cache_dir
$(shell mkdir -p $(CACHE_DIR) > /dev/null)
CLEAN_FILES :=
CLEAN_DIRS := $(CACHE_DIR) .release_dir $(shell find -name __pycache__)
CLEAN_BUILD :=
# =========
# = Tools =
# =========
ifeq ($(OS),Windows_NT)
$(error "need linux environment, abort)
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro)
endif
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
endif
TOOLCHAIN ?= $(DEVKITARM)
ifneq (,$(TOOLCHAIN))
export PATH := $(TOOLCHAIN)/bin:$(PATH)
endif
ifeq ($(CONFIG_LONG_CALL), 1)
LYN_LONG_CALL := -longcalls
GCC_LONG_CALL := -mlong-calls
else
LYN_LONG_CALL :=
GCC_LONG_CALL :=
endif
PREFIX ?= arm-none-eabi-
CC := $(PREFIX)gcc
AS := $(PREFIX)as
OBJCOPY := $(PREFIX)objcopy
EA_DIR := $(TOOL_DIR)/EventAssembler
EA := $(EA_DIR)/ColorzCore
PARSEFILE := $(EA_DIR)/Tools/ParseFile
PNG2DMP := $(EA_DIR)/Tools/Png2Dmp
COMPRESS := $(EA_DIR)/Tools/compress
LYN := $(EA_DIR)/Tools/lyn $(LYN_LONG_CALL)
EA_DEP := $(EA_DIR)/ea-dep
TEXT_PROCESS := python3 $(TOOL_DIR)/FE-PyTools/text-process-classic.py
GRIT := $(DEVKITPRO)/tools/bin/grit
GRITLZ77ARGS := -gu 16 -gzl -gB 4 -p! -m! -ft bin -fh!
GRIT4BPPARGS := -gu 16 -gB 4 -p! -m! -ft bin -fh!
GRIT2BPPARGS := -gu 16 -gb -gB 2 -p! -m! -ft bin -fh!
GRITPALETTEARGS := -g! -m! -p -ft bin -fh!
MAPPALETTEARGS := -pn 160
BTLPALETTEARGS := -pn 80
# ========
# = Main =
# ========
PRE_BUILD ?=
chax: $(FE8_CHX)
EA_FLAG := A FE8
ifeq ($(CONFIG_RELEASE_COMPILATION), 1)
EA_FLAG += -werr
endif
$(FE8_CHX): $(MAIN) $(FE8_GBA) $(FE8_SYM) $(shell $(EA_DEP) $(MAIN) -I $(EA_DIR) --add-missings)
@echo "[GEN] $@"
@cp -f $(FE8_GBA) $(FE8_CHX)
@$(EA) $(EA_FLAG) -input:$(MAIN) -output:$(FE8_CHX) --nocash-sym || rm -f $(FE8_CHX)
CHAX_SYM := $(FE8_CHX:.gba=.sym)
CHAX_REFS := $(FE8_CHX:.gba=.ref.s)
CHAX_REFE := $(FE8_CHX:.gba=.ref.event)
CHAX_DIFF := $(FE8_CHX:.gba=.bsdiff)
post_chax: $(CHAX_DIFF)
$(CHAX_DIFF): $(FE8_CHX)
ifeq ($(CONFIG_RELEASE_COMPILATION), 1)
@echo "[GEN] $(CHAX_REFS)"
@echo '@ Auto generated at $(shell date "+%Y-%m-%d %H:%M:%S")' > $(CHAX_REFS)
@cat $(TOOL_DIR)/scripts/refs-preload.txt >> $(CHAX_REFS)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refs.py >> $(CHAX_REFS)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refs.py >> $(CHAX_REFS)
@python3 $(TOOL_DIR)/scripts/sym2refs.py $(CHAX_SYM) >> $(CHAX_REFS)
@echo "[GEN] $(CHAX_REFE)"
@echo '// Auto generated at $(shell date "+%Y-%m-%d %H:%M:%S")' > $(CHAX_REFE)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refe.py >> $(CHAX_REFE)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refe.py >> $(CHAX_REFE)
@echo "PUSH" >> $(CHAX_REFE)
@python3 $(TOOL_DIR)/scripts/sym2refe.py $(CHAX_SYM) >> $(CHAX_REFE)
@echo "POP" >> $(CHAX_REFE)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2sym.py >> $(CHAX_SYM)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2sym.py >> $(CHAX_SYM)
@echo "[GEN] $(CHAX_DIFF)"
@bsdiff $(FE8_GBA) $(FE8_CHX) $(CHAX_DIFF)
endif
@cat $(FE8_SYM) >> $(CHAX_SYM)
@mv -f $(CHAX_SYM) $(CACHE_DIR)/tmp_sym && cat $(CACHE_DIR)/tmp_sym | python3 $(TOOL_DIR)/scripts/sym_modify.py > $(CHAX_SYM) && rm -f $(CACHE_DIR)/tmp_sym
@echo "Done!"
CLEAN_FILES += $(FE8_CHX) $(CHAX_SYM) $(CHAX_REFS) $(CHAX_REFE) $(CHAX_DIFF)
# ============
# = Wizardry =
# ============
INC_DIRS := include $(LIB_DIR)/include
INC_FLAG := $(foreach dir, $(INC_DIRS), -I $(dir))
ARCH := -mcpu=arm7tdmi -mthumb -mthumb-interwork
CFLAGS := $(ARCH) $(INC_FLAG) -Wall -Wextra -Werror -Wno-unused-parameter -O2 -mtune=arm7tdmi $(GCC_LONG_CALL)
ASFLAGS := $(ARCH) $(INC_FLAG)
CDEPFLAGS = -MMD -MT "$*.o" -MT "$*.asm" -MF "$(CACHE_DIR)/$(notdir $*).d" -MP
SDEPFLAGS = --MD "$(CACHE_DIR)/$(notdir $*).d"
LYN_REF := $(EXT_REF:.s=.o) $(RAM_REF:.s=.o) $(FE8_REF)
%.lyn.event: %.o $(LYN_REF)
@echo "[LYN] $@"
@$(LYN) $< $(LYN_REF) > $@
%.dmp: %.o
@echo "[GEN] $@"
@$(OBJCOPY) -S $< -O binary $@
%.o: %.s
@echo "[AS ] $@"
@$(AS) $(ASFLAGS) $(SDEPFLAGS) -I $(dir $<) $< -o $@
%.o: %.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) $(CDEPFLAGS) -g -c $< -o $@
%.asm: %.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) $(CDEPFLAGS) -S $< -o $@ -fverbose-asm
# Avoid make deleting objects it thinks it doesn't need anymore
# Without this make may fail to detect some files as being up to date
.PRECIOUS: %.o;
-include $(wildcard $(CACHE_DIR)/*.d)
CFILES := $(shell find $(HACK_DIRS) -type f -name '*.c')
CLEAN_FILES += $(CFILES:.c=.o) $(CFILES:.c=.asm) $(CFILES:.c=.dmp) $(CFILES:.c=.lyn.event)
SFILES := $(shell find $(HACK_DIRS) -type f -name '*.s')
CLEAN_FILES += $(SFILES:.s=.o) $(SFILES:.s=.dmp) $(SFILES:.s=.lyn.event)
# =========
# = Texts =
# =========
TEXT_DIR := $(CONTANTS_DIR)/Texts
TEXT_MAIN := $(TEXT_DIR)/Source/TextMain.txt
TEXT_SOURCE := $(shell find $(TEXT_DIR) -type f -name '*.txt')
export TEXT_DEF := $(TEXT_DIR)/TextDefinitions.h
text: $(TEXT_DEF)
PRE_BUILD += text
$(TEXT_DEF): $(TEXT_MAIN) $(TEXT_SOURCE)
@$(MAKE) -C $(TEXT_DIR)
%.fetxt.dmp: %.fetxt
@$(MAKE) -f $(TEXT_DIR)/makefile $@
CLEAN_BUILD += $(TEXT_DIR)
# ============
# = Spritans =
# ============
PNG_FILES := $(shell find $(HACK_DIRS) -type f -name '*.png')
TSA_FILES := $(shell find $(HACK_DIRS) -type f -name '*.tsa')
%.4bpp: %.png
@echo "[GEN] $@"
@$(PNG2DMP) $< -o $@
%.gbapal: %.png
@echo "[GEN] $@"
@$(PNG2DMP) $< -po $@ --palette-only
%.lz: %
@echo "[LZ ] $@"
@$(COMPRESS) $< $@
%.lz77: %.png
@echo "[LZ ] $@"
@cd $(dir $<) && $(GRIT) $< $(GRITLZ77ARGS)
@mv $(basename $<).img.bin $@
CLEAN_FILES += $(PNG_FILES:.png=.gbapal) $(PNG_FILES:.png=.4bpp) $(PNG_FILES:.png=.4bpp.lz)
CLEAN_FILES += $(PNG_FILES:.png=.lz77)
CLEAN_FILES += $(TSA_FILES:.tsa=.tsa.lz)
%.img.bin %.map.bin %.pal.bin: %.png
@echo "[GEN] $@"
@$(GRIT) $< -gB 4 -gzl -m -mLf -mR4 -mzl -pn 16 -ftb -fh! -o $@
CLEAN_FILES += $(PNG_FILES:.png=.img.bin) $(PNG_FILES:.png=.map.bin) $(PNG_FILES:.png=.pal.bin)
# ============
# = EfxAnims =
# ============
EFX_ANIM_DIR := $(MK_DIR)Contants/EfxAnim
EFX_ANIMTOR := python3 $(EFX_ANIM_DIR)/Scripts/efx-anim-creator.py
EFX_SCRIPTS := $(shell find $(HACK_DIRS) -type f -name '*.efx.txt')
EFX_SCR_DEPS := $(EFX_SCRIPTS:.efx.txt=.efx.txt.d)
EFX_TARGET := $(EFX_SCRIPTS:.efx.txt=.efx.event)
%.efx.event: %.efx.txt
@echo "[GEN] $@"
@$(EFX_ANIMTOR) $< > $@
%.efx.txt.d: %.efx.txt
@echo -n "$(patsubst %.efx.txt, %.efx.event, $<): " > $@
@$(EFX_ANIMTOR) $< --list-files >> $@
-include $(EFX_SCR_DEPS)
efx: $(EFX_TARGET)
PRE_BUILD += efx
CLEAN_BUILD += $(EFX_ANIM_DIR)
# CLEAN_FILES += $(EFX_SCR_DEPS) $(EFX_TARGET)
# =======
# = GFX =
# =======
GFX_DIR := $(MK_DIR)Contants/Gfx
GFX_SOURCES := $(shell find $(GFX_DIR)/Sources -type f -name '*.png')
export GFX_HEADER := $(GFX_DIR)/GfxDefs.h
gfx: $(GFX_HEADER)
PRE_BUILD += gfx
$(GFX_HEADER): $(GFX_SOURCES)
@$(MAKE) -C $(GFX_DIR)
CLEAN_BUILD += $(GFX_DIR)
CLEAN_FILES += $(GFX_HEADER)
# ========
# = ENUM =
# ========
ENUM2H := $(TOOL_DIR)/scripts/enum2h.py
ENUM2C := $(TOOL_DIR)/scripts/enum2combo.py
SKILLS_ENUM_DIR := $(MK_DIR)include/constants
SKILLS_COMBO_DIR := $(MK_DIR)Patches
SKILLS_ENUM_SRC := $(SKILLS_ENUM_DIR)/skills-equip.enum.txt
SKILLS_ENUM_SRC += $(SKILLS_ENUM_DIR)/skills-others.enum.txt
SKILLS_ENUM_SRC += $(SKILLS_ENUM_DIR)/skills-item.enum.txt
SKILLS_ENUM_HEADER := $(SKILLS_ENUM_DIR)/skills.h
enum: $(SKILLS_ENUM_HEADER)
$(SKILLS_ENUM_HEADER): $(SKILLS_ENUM_SRC)
@echo "[GEN] $(SKILLS_ENUM_HEADER)"
@echo "#pragma once" > $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2H) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2H) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2H) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2C) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_equip.txt
@python3 $(ENUM2C) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_others.txt
@python3 $(ENUM2C) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_item.txt
@python3 $(ENUM2C) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills.txt
@python3 $(ENUM2C) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt >> $(SKILLS_COMBO_DIR)/combo.skills.txt
@python3 $(ENUM2C) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt >> $(SKILLS_COMBO_DIR)/combo.skills.txt
PRE_BUILD += enum
CLEAN_FILES += $(SKILLS_ENUM_HEADER)
CLEAN_FILES += $(MK_DIR)Patches/combo.skills.txt
CLEAN_FILES += $(MK_DIR)Patches/combo.skills_equip.txt
CLEAN_FILES += $(MK_DIR)Patches/combo.skills_others.txt
CLEAN_FILES += $(MK_DIR)Patches/combo.skills_item.txt
# =============
# = PRE-BUILD =
# =============
pre_build: $(PRE_BUILD)
# ==============
# = MAKE CLEAN =
# ==============
clean_basic:
@rm -f $(CLEAN_FILES)
@rm -rf $(CLEAN_DIRS)
clean:
@for i in $(CLEAN_BUILD); do if test -e $$i/makefile ; then $(MAKE) -f $$i/makefile clean || { exit 1;} fi; done;
@$(MAKE) clean_basic
@echo "Kernel cleaned .."