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Currently rompar lacks an undo feature, and there are many actions that are rather annoying to manually undo from the UI, so a reload from a backup or text-file edit is required.
A quick and dirty solution I am implementing right now repurposes the "load from file" code and maintains a stack of previous states for undo that are generated using dump_grid_configuration.
I was wondering if such a solution would be welcomed by the project, or if there are reasons to not use this implementation for undo?
The text was updated successfully, but these errors were encountered:
Currently rompar lacks an undo feature, and there are many actions that are rather annoying to manually undo from the UI, so a reload from a backup or text-file edit is required.
A quick and dirty solution I am implementing right now repurposes the "load from file" code and maintains a stack of previous states for undo that are generated using dump_grid_configuration.
I was wondering if such a solution would be welcomed by the project, or if there are reasons to not use this implementation for undo?
The text was updated successfully, but these errors were encountered: